Yes. Chaos Goal is a fully replicated multiplayer framework built using Unreal Engine Blueprints.
Yes.
Steam Online can be configured by following the Steam Online Setup guide included in this documentation.
Yes.
Follow the Epic Online Services Setup guide to configure EOS networking.
Yes.
You can replace the Skeletal Mesh, animations, materials, and cosmetics without changing the gameplay systems.
Yes.
The PowerUp system was designed to be easily extended.
Simply create a new PowerUp and register it inside the PowerUp Data Table.