“The Goal Replay Camera controls how the action is presented immediately after a goal is scored.”

Camera Quick Video Tutorial

https://youtu.be/1egZ8Pqsqz4

The BP_GoalReplayCamera Blueprint is responsible for temporarily taking control of the player’s view, following the scoring player, and creating a smooth cinematic transition before normal gameplay resumes.

Most of the replay behavior can be customized directly through the exposed variables, allowing developers to change the presentation without modifying the internal Blueprint logic.

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Replay Camera Variables

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ReplayDuration

Controls how long the replay remains active before the game returns to the normal gameplay flow.

Recommended use

Lower values create a faster, more arcade-focused experience.

Higher values give players more time to enjoy the goal celebration.

Example:

ReplayDuration = 3.0

Tip

Keep the replay short enough that it does not interrupt the pace of the match.

BlendTime

Controls the transition time when switching between the gameplay camera and the replay camera.

A higher value produces a smoother and slower camera transition.