“The Goal Replay Camera controls how the action is presented immediately after a goal is scored.”
The BP_GoalReplayCamera Blueprint is responsible for temporarily taking control of the player’s view, following the scoring player, and creating a smooth cinematic transition before normal gameplay resumes.
Most of the replay behavior can be customized directly through the exposed variables, allowing developers to change the presentation without modifying the internal Blueprint logic.


Controls how long the replay remains active before the game returns to the normal gameplay flow.
Lower values create a faster, more arcade-focused experience.
Higher values give players more time to enjoy the goal celebration.
Example:
ReplayDuration = 3.0
Tip
Keep the replay short enough that it does not interrupt the pace of the match.
Controls the transition time when switching between the gameplay camera and the replay camera.
A higher value produces a smoother and slower camera transition.